Assassin's Creed- Black Flag- Key Sequence
Use and control of avator: - Thorough out the game the avator’s perspective shifts between first and third person. Most of the time you can see the avator while controlling him and doing missions. The camera movement is 360 degrees which allows the player to interact more with the narrative and games’ visual. The game includes sections where the player can hear spoken speech, this can encourage them to finish their missions and makes the game feel more realistic. The game display includes hints and more information about the avator and the mission that he had to do. It includes time limit, avator’s energy level and little map/compass on the corner which helps with the navigation. The avator can change the weapons from the control menu. The player can shift game playing from the avator to controlling the battle ship. The videogame graphics are 3D which makes the gaming experience more real. There are many details in the game design. Black Flag’s cut scenes transit from gami